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Craps Lessons


Now Booking Reservations for Golden Touch Dice Control Craps Seminars!

Craps Lessons in Denver Colorado. The Craps Coach Gain Control of Your Game Enroll Now Learn to play craps from a player, not a casino! Personalized Craps Lessons Enroll Now Put the odds in your favor Dice Control Classes Dice Setting Classes Enroll Now Choose from a wide array of Craps Coach options. Craps is one of the only games in the casino where the player is in charge of the action with their own hand. You can literally grab the dice, give it a blow for good luck and roll it on down. In a single roll of the dice, there are a number of combinations in which a player can wager. There is the main game, known as the “Pass Line”.

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Primer Class $1595.00. Let the greatest dice controller in the world, The man with the Golden Arm, The Dominator, teach YOU how to WIN at craps.

Dominator is listed as the 8th best gambler of all time, http://www.gamblers007.com/top-10-famous-gamblers-who-beat-casinos/ Give him a call at 866-SET-DICE for a personal consultation on your goals when you go to a casino. You can also register for a seminar below.
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Craps Lessons Vegas Hotels


Dates:
2020
PrimerRefresherTune-upOpen HouseVideo AnalysisAdvanced
April 30th - May 2nd
Las Vegas

Fri. only

Fri. only
October 1st - 3rd
Las Vegas

Fri. only

Fri. only

Fri. only


Primer Package, $1595

Your package includes:

  • Two-day dice control course (9:00AM to 5PM on Saturday; 9:00AM to 4PM on Sunday): You will learn all the elements of a Golden Touch controlled throw in an intense two-day class. Open house is Friday at 2:30, All are welcome and should attend.
  • Open House on Friday evening, FREE for everyone. Students can bring guests. GTC members and non-members are welcome to attend.
  • Golden Touch case
  • Golden Touch Pen
  • Golden Touch Mirror
  • Golden Touch Notebook
  • Pair of new casino dice
  • Two year free membership to private web site Golden Touch Craps Club (Retail price: $90)
  • Student/teacher ratio is no more than 5 to 1.
  • Refresher classes available at each location.
  • Primer Package cost is $1595 (Please call 1-866-SET-DICE to make a reservation.)


Golden Touch Refresher Class $1395

You've been practicing and playing. Make sure you have not let any little (or big) mistakes into your controlled throw. Let the GTC instructors watch you and comment on where you are now. This is an intense throwing course to make sure you are doing it all right!

Refresher Class Cost: $1395 (Please call 1-866-SET-DICE to make a reservation.)

Note: these sessions are for prior GTC students only.
Lessons

Golden Touch Advanced Class $1595

This is the next level in dice control skill. Here is what you will be taught:

  1. The GTC LONGSHOT - a new shot some of you can use if you can't get your positions (already tested by SmartCraps)
  2. How to handle bouncy tables
  3. How to handle the newsynthetic layouts
  4. Throwing with less backspin and why
  5. Throwing with more backspin and why
  6. Throwing with different trajectories and why
  7. Grip: Thumb placement lower and higher
  8. Breathing techniques at the tables
  9. Betting strategies - progressive aggressive
  10. Learn a new position for throwing
Note: these sessions are for prior GTC students only.


Golden Touch Elite Video Analysis $495

A picture or rather a video is worth a thousand words. You must have at least taken a primer course to take this elite video analysis of your throw. In this course we will film and discuss your throw in many ways, including:

  1. Super-super slow motion views of your throw and dice in the air using two cameras for two different views of your throw
  2. Stop action views of your throw and the dice in the air
  3. Angle analysis of all aspects of your throw
  4. Flight angles and analysis
  5. Pinpoint corrections to your throw based on dice characteristics during grip and in flight
  6. A flash drive of all the videos of your throw
  7. Two teachers per one student and a mentor taking notes that will be given to you!

Elite Video Analysis is $495 (Please call 1-866-SET-DICE to make a reservation.)

Note: these sessions are for prior GTC students only.


Golden Touch Tune Ups $200

The best athletes have coaches to watch them and to offer advice on their mechanics. Our one and one-half hour tune-ups are for GTC controlled shooters who wish to have their throw analyzed by our instructors. No more than four students per regulation craps tables.

Note: these tune-up sessions are individually scheduled on the noted dates, and for prior GTC students only. Please call to make a reservation.

Tune-Up Cost: $200 (Please call 1-866-SET-DICE to make a reservation.)




WANT MORE INFORMATION?
Call TOLL FREE: 1-866-SET-DICE, or 1-886-738-3423.



Lesson One

The Basics of the Game
~Click on images to enlarge~

My purpose with these lessons is to provide the reader with simple explanations of how the game is played. The lessons will represent craps instruction for basic play. Once you have thoroughly studied the lessons, you should be able to go to a casino and comfortably play a game of dice. The lessons take you through the game, start to finish, play by play and bet by bet. One of my goals is to instill confidence by eliminating trepidation and intimidation. Knowledge is power. The most important goal for you is to be empowered with a knowledgeable approach to the game.

Craps Table Layout

When you stand at a craps table for the first time, you may feel overwhelmed by the excitement and seemingly quick pace of the game. You may experience confusion as other players call out bets and toss around chips to the dealers, who are expertly booking the bets. With all of this going on, the stickman is calling out orders like a carnival barker, demanding players to “place their bets!” Adding to your confusion could be the unfamiliar vocabulary. There is one thing you may understand; everyone but you seems to know what the hell is going on.

To the novice player, all of this commotion and excitement makes the game seem complicated if not downright scary! There is a solution for you. All you have to do is spend a little time reading through the lessons for How to Play Dice. Are you ready to get going? Good, let’s get started with the Lesson One.

Kind of vulgar, isn’t it?

First, what is a craps game? It is a series of events, involving two dice, with players making bets and having specific rules of play. Craps is also a zero sum game, “somebody is going to lose.”

Next, I’ll answer the question about the name. There are a few different explanations for how the game became known as craps. Here’s my short version. The roll 1/1 was called crabs as in crab’s eyes. “Crab’s eyes” changed to just crabs, over time. As the game expanded into other cultures, players who were hard of hearing or lacked a command of the English language, pronounced the 1/1 roll, craps. The rest is history, but this is a dice lesson, not a history lesson.

The dice lessons you are about to learn are a totally different and unique in approach to understanding how to play craps. There are around forty ways of losing your money in a craps game. Let’s call them bets. I will address the basics of preferred bets and bash the bets to avoid, by the end of these lessons. After all, you do want to be a winner, right?

Craps versus Dice

Dice or Craps, what’s the difference? There are really two parts to the game. Part one is called craps and part two is called dice. Each part will be explained so you will know the difference.

In the beginning, in the first part of the game, you are playing craps. You are playing “craps” only during a Come Out roll. “The dice are coming out”, is announced by the dealer, and tells the players that the “game” is about to begin. A Come Out roll designates the beginning of a new game.

On a Come Out roll the following numbers are “live”: 2, 3, 12, 7 and 11. Collectively, these numbers are known as “Naturals”. When any of these numbers roll on a Come Out you can win or lose money, depending upon your bet. The various plays and bets made during a Come Out roll will be covered individually in the lessons that follow.

When any of the other possible numbers roll during a Come Out, (4-5-6-8-9-10), the game shifts from craps mode to dice mode. Rolling (4-5-6-8-9-10) sets a point. The dice game is on with an established point number. The dealer will then mark the point by placing the puck on the box number with the ON side of the puck up. Once establishing a point that is (4-5-6-8-9-10) the follow numbers are no longer live, 2, 3, 11, and 12. Only the 7 is still live and can influence the outcome of the game.

Both Sides of the Puck

In craps mode, a seven on the Come Out is a winning roll for a Pass Line bet. However, in dice mode, the seven’s influence is a huge negative for most of the bets. In dice mode, a seven roll causes a dice game to end. The seven has the most possible combinations on a pair of dice. (six) This is how the casino maintains an advantage over the players’ bets. Since there are more ways to roll a 7 than for any of the box numbers, (4-5-6-8-9-10) theoretical probability predicts that a 7 will roll before the point. Thus, once in dice mode, the casino has a distinct advantage over bets made on (4-5-6-8-9-10). There are a few other bets that will also lose, but I’m keeping it to the basics here. More on other bets and high risk bets in later lessons.

It may seem silly to differentiate between craps and dice. In general the two terms are frequently used synonymous. I feel the need for the explanation, as the terms actually define different times during the game, and thus, slightly different rules. Now you know the meaning of craps and dice terms and when they actually apply in a game.

Okay, time out, let’s do a quick review.

Luxor Craps Lessons

There are two phases to the game, craps mode and dice mode. Together the two phases blend together to make up a craps game. A craps game begins with a Come Out roll, 2, 3, 12, 7, and 11 are Naturals, live numbers. Winning or losing can occur when any of these numbers roll on a Come Out. A point is established during a Come Out when (4-5-6-8-9-10) is rolled. Once a point of (4-5-6-8-9-10) is established, the 2, 3, 11, and 12 are neutral (unless you make a one roll bet on these numbers) and only a 7 still has influence in the game’s outcome. In dice mode, the 7 ends the game.

Craps Lessons In Vegas

Next, in Lesson Two, you will meet the crew and follow the game in action.
Get ready, the dice are coming out!

Copyright © 2006-2015 Michael Vernon – Playing 4 Keeps®

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